import tkinter as tk from tkinter import messagebox

# Player list self.player_list_label = tk.Label(root, text="Players Online:") self.player_list_label.pack()

def update_player_list(self): # Clear current list self.player_list.delete(0, tk.END) # Assume game has a method to get online players players = self.game.get_online_players() for player in players: self.player_list.insert(tk.END, player)

# Entry for reason (optional) self.reason_label = tk.Label(root, text="Reason:") self.reason_label.pack()

class Game: def __init__(self): self.online_players = ["Player1", "Player2", "Player3"] # Mock data

def get_online_players(self): return self.online_players

# Kick player button self.kick_button = tk.Button(root, text="Kick Player", command=self.kick_player) self.kick_button.pack(pady=5)

def ban_player(self, player, reason): print(f"Banned {player} for: {reason}")