Java Game Jar 320x240 -

gameLogic = new GameLogic(); AnimationTimer timer = new AnimationTimer() { @Override public void handle(long currentTime) { gameLogic.update(currentTime); } }; timer.start();

Create a new Java class (e.g., GameWindow.java ) and add the following code: java game jar 320x240

public void update(long currentTime) { if (lastUpdateTime == 0) { lastUpdateTime = currentTime; } gameLogic = new GameLogic(); AnimationTimer timer = new

Create a new Java class (e.g., GameLogic.java ) and add your game logic. For example: gameLogic = new GameLogic()

primaryStage.show(); }

import javafx.animation.AnimationTimer;