Only Games Github Guide
rb.AddForce(movement * speed);
using UnityEngine;
void Update() { float moveX = Input.GetAxis("Horizontal"); float moveZ = Input.GetAxis("Vertical"); only games github
rb.AddForce(movement * speed);
using UnityEngine;
void Update() { float moveX = Input.GetAxis("Horizontal"); float moveZ = Input.GetAxis("Vertical"); only games github